For the uninitiated; Visual Novels (abbreviated as VN) are in layman terms a type of game with it's story presented in plain-text accompanied with illustrations of characters and environments, music, and some form of capability to interact with the story by picking choices that will alter the overall plot (I'm aware that VNs have evolved over time and have implemented more "modern-day" game mechanics, but I left it out since it doesn't serve any purpose here). A staple within VNs is that it follows a story that at some point will branch out into multiple plotlines—
these plotlines, also called routes, function as their own parallel universe ie. every route can be seen as it's own "book" where the only similarity the routes share is everything that happens inbetween the start of the plot and the point where the plot deviates or branches out
—which results in multiple endings, each with their own exploration of the many perspectives a theme can be interpreted as.
The question is: Is it possible to translate a VN-structured story with multiple routes into a single book (And make it cohesive)? Or is it easier to simply break up these routes into each book of it's own?