I hope that this question follows the rules.
One of my characters has a kalimba that, when played, allows the player to hear the thoughts of everyone around them, and everyone around them can hear the player's thoughts. These thoughts can also control each other, so everyone involved can make each other do anything they want by telling them to do it through their thoughts, like mind control.
It's kind of like an addiction, though, and the more that you play it, the deeper you get in said "addiction". The idea of an addictive magical item sounds kinda familiar, though... (cough One Ring cough)... at least, to me, it does. (Note: All magic is addictive, and the higher magic something has, the more addictive it is.)
It only works if the correct three moons are in the sky (this world has multiple moons); otherwise, it's a completely normal kalimba.
Is this too cliche, or should I keep it as it is?