Games Industry
Possibly the most creative industry that you can write for. This is displayed through the excellent storyline in the Assassin's Creed series. It consists of a dual storyline that spans throughout the history of mankind (Due to their excellent implementation of the sci-fi mechanism combined with historical emphasis on events.)
If you read through the storyline/canon of Assassin's Creed (... Or play through the game) yourself, you'll find that the series is really different from other games. Not only does it have excellent graphics, character modelling, and a game engine that allows all the visuals of the buildings to happen, it has decent voice acting, it has an awesome and believable storyline. I believe that every game should be like this. Unfortunately, some people would disagree with me on this, as well as the majority of gamers who prefer action or first-person-shooter games. :|
I think the Games Industry is the most creative, because it combines many different kinds of creative processes and meshes it together -
- Writing (Storyline, script, ...)
- 3D Modeller for characters
- Creative Directing
- Graphic Design (For the 2D sprites/physical objects within the game.)
- Voice Actors for the characters
- Architecture, for big budget games like Assassin's Creed that attempt to show a world that is historically accurate.
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