Recently, I have been looking up different freelance job opportunities and have stumbled upon a few that involve writing for a video game, but my main goal has always been trying to write a novel, not a game.
I've been wondering, what is the crucial difference between writing a proposal for a video game as opposed to writing a novel?
For example, novels often have the advantage of time and the ability to develop the characters through the character's internal monologue, but a video game does not have that. They also have to focus a lot on the abilities of the characters, entertaining gameplay, and a host of other rules. The game I am thinking about is a puzzle game in particular, so it will require coming up with interesting and creative scenarios for the character to escape from on top of the basic script and other concepts. So I want to know how making a game script differs from writing a novel or a movie.