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I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.


EDIT TO ANSWER QUESTIONS IN THE COMMENTS

Realm Works, the software I use, allows users to create 'articles'. Let's say I've got an article for each character and place in my story. I can then write more or less detailed information concerning each character and place. This can include that character A was born in country Z (and the software can automatically create a link for that particular article) or a list of relationships to the other characters.

Because I work with hundreds of characters and I'm visual, I'll create a concept map (I use yEd for that) to visualise those relationships. Then I export it and insert it in the software as a 'smart map'. This means I can create pins that, once clicked, will take me to the article which holds all the information about that person.

As for research... I'm very particular about respecting historical data. Therefore, I can take notes of articles / thesis / whatever about a historical person, event, technology, etc and insert it as articles. So, when I decide that character B was in Battle P, a link will be created and, when writing, I can easily access all the known details.

I can also say My research includes known technology (from making ink and dyes with details to ship building and diseases of the time).

I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.


EDIT TO ANSWER QUESTIONS IN THE COMMENTS

Realm Works, the software I use, allows users to create 'articles'. Let's say I've got an article for each character and place in my story. I can then write more or less detailed information concerning each character and place. This can include that character A was born in country Z (and the software can automatically create a link for that particular article) or a list of relationships to the other characters.

Because I work with hundreds of characters and I'm visual, I'll create a concept map (I use yEd for that) to visualise those relationships. Then I export it and insert it in the software as a 'smart map'. This means I can create pins that, once clicked, will take me to the article which holds all the information about that person.

As for research... I'm very particular about respecting historical data. Therefore, I can take notes of articles / thesis / whatever about a historical person, event, technology, etc and insert it as articles. So, when I decide that character B was in Battle P, a link will be created and, when writing, I can easily access all the known details.

I can also say

I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.


EDIT TO ANSWER QUESTIONS IN THE COMMENTS

Realm Works, the software I use, allows users to create 'articles'. Let's say I've got an article for each character and place in my story. I can then write more or less detailed information concerning each character and place. This can include that character A was born in country Z (and the software can automatically create a link for that particular article) or a list of relationships to the other characters.

Because I work with hundreds of characters and I'm visual, I'll create a concept map (I use yEd for that) to visualise those relationships. Then I export it and insert it in the software as a 'smart map'. This means I can create pins that, once clicked, will take me to the article which holds all the information about that person.

As for research... I'm very particular about respecting historical data. Therefore, I can take notes of articles / thesis / whatever about a historical person, event, technology, etc and insert it as articles. So, when I decide that character B was in Battle P, a link will be created and, when writing, I can easily access all the known details. My research includes known technology (from making ink and dyes with details to ship building and diseases of the time).

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Source Link

I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.


EDIT TO ANSWER QUESTIONS IN THE COMMENTS

Realm Works, the software I use, allows users to create 'articles'. Let's say I've got an article for each character and place in my story. I can then write more or less detailed information concerning each character and place. This can include that character A was born in country Z (and the software can automatically create a link for that particular article) or a list of relationships to the other characters.

Because I work with hundreds of characters and I'm visual, I'll create a concept map (I use yEd for that) to visualise those relationships. Then I export it and insert it in the software as a 'smart map'. This means I can create pins that, once clicked, will take me to the article which holds all the information about that person.

As for research... I'm very particular about respecting historical data. Therefore, I can take notes of articles / thesis / whatever about a historical person, event, technology, etc and insert it as articles. So, when I decide that character B was in Battle P, a link will be created and, when writing, I can easily access all the known details.

I can also say

I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.

I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.


EDIT TO ANSWER QUESTIONS IN THE COMMENTS

Realm Works, the software I use, allows users to create 'articles'. Let's say I've got an article for each character and place in my story. I can then write more or less detailed information concerning each character and place. This can include that character A was born in country Z (and the software can automatically create a link for that particular article) or a list of relationships to the other characters.

Because I work with hundreds of characters and I'm visual, I'll create a concept map (I use yEd for that) to visualise those relationships. Then I export it and insert it in the software as a 'smart map'. This means I can create pins that, once clicked, will take me to the article which holds all the information about that person.

As for research... I'm very particular about respecting historical data. Therefore, I can take notes of articles / thesis / whatever about a historical person, event, technology, etc and insert it as articles. So, when I decide that character B was in Battle P, a link will be created and, when writing, I can easily access all the known details.

I can also say

Source Link

I don't write Sci-fi, but I do write Fantasy and Historical Fiction and do tons of research.

I usually use concept mapping only for processes and relationships between characters, places or whatever. As for information from books and scholarly sources, I usually make detailed notes in a wiki fashion (I use a software for RPG GMs, Realm Works). When I get down to plotting or writing, I can easily go back to my notes for ideas or to remind myself of how things work.

If I want to take poetic licence on a certain topic, I usually add a snippet/paragraph where I register my take on the matter and how I intend to use it. For example, in one story I reference a jet that actually exists. I have a list of all the stats for that particular jet but I decided my heroes would make slight adjustements so I added my 'story stats' to the entry on the jet. That way, I can always keep track of reality and fiction.

For my historical fiction, I distinguish between historical events that are known, that are probable, that are suggested and that are invented by me.

I find that concept mapping becomes less useful when they become too large, so I simply create several for specific points.